
- Dnd 5e circle of the shepherd how to#
- Dnd 5e circle of the shepherd mod#
- Dnd 5e circle of the shepherd free#
Everyone was just getting up and walking around the room while he and the DM tried to figure shit out. Yeah he just sat there and one turn deflated what was otherwise an epic battle and took the wind right out of the rest of the session. This is after I had a conversation with him on the phone about how much homework conjure animals was and that he needed to be prepared with tokens, flash cards, whatever kind of system. First time he summoned eight wolves he just sat there twiddling his thumbs waiting for things to happen.
Dnd 5e circle of the shepherd how to#
In my last campaign I was playing alongside a druid that had no god damn clue how to handle his shit. If the player doesn't know what they're doing it's a disaster.

Yeah keeping track of the units is the real grind. If you end up using mob stats for the group you are better off just using the new summons spells which are MUCH better in my opinion albeit less "strong" in the sense that the 8 Dire Wolves are just silly. People say use Roll20 or a dice roller for their turn but its more than just the s tracking HP, status effects, movement, and every other thing for 8+ creatures. The 8 dire wolves or raptors gets annoying to have to track. When I DM I limit it to CR 1 or above for that very reason. Man I wish more people had that mentality about Conjure Animals! I miss my god damn wall of squishiness.Īlso, Rat, Spike Growth is giving you some really strong side-eye right now. I was in a maritime campaign, but they do have a land speed and can survive out of water for an hour, which conveniently matches the spell duration. Getting two beasties means you have enough modality to feel super smart, but avoid drowning your teammates in a wall of fur. Level 2 spells are kind of a dead zone for Druids anyway.ĬR1 is definitely the sweet spot for Conjure Animals. Summon Beast still benefits from magic attacks and totems, and gives you something to summon before you get level 3 spells. Yeah, a pair of Brown Bears or Giant Eagles do great with the Shepherd buffs and Bear totem.

The spell is so strong that the character will be plenty powerful even after toning it down. Keeping it down to 1 or 2 summons will help tremendously in terms of battlefield glut. Chain Pact would help with the summoner vibe as well.ģ) Shepherd: Yep, just play the shepherd and stick with conjure animals. A warlock summoner could be really cool because you will generally have more high level spell slots to spend on the summons than traditional casters as long as you don't get totally screwed on short rests. Summon Undead/Shadospawn at 3 and Summon Aberration at 4.
Dnd 5e circle of the shepherd free#
A couple thoughts:ġ) Fey Wanderer Ranger: A bit of a slow burn thanks to being a half-caster but that concentration free summon is really cool.Ģ) Warlock: Warlocks finally got some summon spells not related to demons. There don't seem to be too many points of optimization to grab a hold of with the summon spells from Tasha's. Whereas the new Summon spells allow you to give them more HP by casting the spell at a higher level. Imagine summoning an 11th level fighter at level 11 just for the sake of being a damage sponge.
Dnd 5e circle of the shepherd mod#
Only particular builds like Hill Dwarf Fighter with the Tough Feat and a +5 CON MOD could have more health than that at level 11. Have you considered the high level conjuring spells like Conjure Fey as well? At level 11 you could summon a mammoth that has an additional 22 HP for a total of 148 if you're taking the average. It's more damage that can be absorbed by summons rather than dealt to you or your party members. The HP boost alone for any variation of CR and number of creatures conjured from the spell Conjure Animals, being the lowest level summoning type spell, has the potential to be a huge game changer.

Sure the new summoning spells from TCOE don't have hit die to work with, but no one said you had to use the new spells exclusively. I also think that, at the time of your original posting, you weren't giving the Circle of Shepherds druid enough credit. I know this response is a little late, but did you ever happen to find a better summoner build? Monstrous Compendium Vol 3: Minecraft Creatures
